RTP Control Functionality
Overview
This interface allows merchants to set and manage the RTP (Return to Player) of individual players or the merchant’s machines. It supports precise RTP control to meet the personalized needs of merchants.
Note: This interface function requires relevant permissions to be enabled before it can be used normally.
1. Individual Player RTP Control
- Functionality: Allows merchants to modify the RTP of single (multiple) machines for single (multiple) players.
- Priority: Individual player RTP control takes precedence over merchant RTP control.
- Automatic Release Mechanism: When a player reaches the specified RTP value, the system will automatically cancel the RTP control for that player.This field is optional. Leaving it blank will not release RTP control.
Examples:
- A merchant sets a machine’s RTP to
95%and sets an individual player’s RTP for that machine to10%. The player’s actual RTP for that machine will be10%. - A player’s current actual RTP for a machine is
110%. The individual player’s RTP for that machine is set to70%with an automatic release RTP of90%. When the player’s RTP for that machine decreases to90%, the system will automatically cancel the RTP control for that player on that machine.
2. Merchant RTP Control
- Functionality: Allows merchants to modify the RTP value and RTP type (volatility) for single (multiple) machines.
- Default Value: The default RTP for all machines is
96%. - Applicable Scope:
- Single Machine: Adjust the RTP of a specific machine.
- All Machines: Batch set the RTP of multiple machines.
- Smooth (Low Volatility Mode): While maintaining the same RTP value, the number of small winning outcomes is increased, and the number of large winning outcomes is decreased.
- Balanced (Normal Volatility): The original standard numerical experience.
- Heartbeat (High Volatility Mode): While maintaining the same RTP value, the number of large winning outcomes is increased, and the number of small winning outcomes is decreased.